US Out of home Software Market Revenue & Trend Forecasts Report, 2019-2026

By Type (Digital and Physical), By Media Vehicles (Transit, Gantries, Billboard and Others), By Target Locations (Road side environment, Street furniture, Transit and others)

  • Report ID : MD1190
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  • Pages : 188
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  • Tables : 87
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  • Formats :

US Out of home software market revenue is estimated to be $XX Billion in 2018 and shall grow with a CAGR of XX.X% during the forecast period of 2018 to 2026.

us out of home software market

Advertising have become consequential for spreading awareness and promoting the brand value of products. Out of home advertising software helps in targeting consumers at public places. This software is installed at public places, waiting places and other crowded places. Majorly, the out of home advertising software has been categorized into two categories that are digital out of home software and printed out of home software. Digital out of home software is one of the most expeditious growing advertising software installed in sundry alfresco locations such as restaurants, health clubs, waiting places and elevators. This kind of advertising impacts on consumers more efficaciously than other conventional forms of advertising. 

Advancement in the display technology has enhanced the US out of home software market and is expected to go wild across the world. This software installed at airport, transit, highways etc.,. In recent years, the digital out of home advertising software has commenced to elongate in transit advertising. The other form of advertising is the printed out of home advertising. This includes an authentic advertising Billboard, bicycle, mobile advertising, board and poster. This software is expected to grow significantly during the forecast period as this is the an easy and efficacious way of advertising. Incrementing perforation of internet of things across the world has contributed significantly for the market magnification.

Presence of a high speed internet services in this region is affecting US out of home software market revenue positively:

US has contributed significantly for the market growth. In 2018, this region has generated around 40.9% of the market revenue. The presence of highly advanced technology and increasing penetration of internet services in this region are responsible for the significant market growth. In US, this software has been installed extensively at gas stations. In US, the digital Out of home software has more than 2100 operators which are distributed in more than 50 states.

Gas stations are expected to deploy majority of Out of home software:

On the basis of type, the market has been segmented as physical and digital. On the basis of vehicles type, the market has been bifurcated as Transit, Gantries, Billboard and others. Billboard segment dominated the market revenue significantly. Further, by target locations the market has been bifurcated as Road side environment, Street furniture, Transit and others. Moreover, the out of home software has been installed widely at gas stations. In US, about 1100 out of home software have been installed at gas stations. Various advancements going on in display industries will fuel up the US out of home software market revenue in coming years.

US out of home software companies:

Major market players have been analyzed with coverage on their operating areas, revenues and other strategic aspects. Market players are adopting various advanced strategies in order to increase efficiency of the market. These market players include Broadsign, Scala – Digital Signage Software, Ayuda Media Systems, Net Display Systems, ONELAN Limited, Signagelive Limited, YCD Multimedia, Four Winds Interactive, DISE International AB, Omnivex Corporation, ADFLOW Networks, and Navori digital signage software.

Key Points covered in the Report:
•    Market Revenue Estimation and Forecast (2018 – 2026)
•    Market Production Estimation and Forecast (2018 – 2026)
•    Breakdown of Revenue by Segments (2018 – 2026)
•    Breakdown of Production by Segments (2018 – 2026)
•    Gross Margin and Profitability Analysis of Companies
•    Business Trend and Expansion Analysis
•    Import and Export Analysis
•    Regional Analysis and Market Data Breakdown

MARKET SEGMENTATION
By Type Outlook ($Revenue, 2018-2026)

•    Physical
•    Digital

By Media Vehicle Outlook ($Revenue, 2018-2026)
•    Transit
•    Gantries
•    Billboard
•    Others 

By Target Location Outlook ($Revenue, 2018-2026)
•    Road side environment
•    Street furniture
•    Transit
•    Others 

US out of home software companies:
•    Broadsign
•    Scala – Digital Signage Software
•    Ayuda Media Systems
•    Net Display Systems
•    ONELAN Limited
•    Signagelive Limited
•    YCD Multimedia
•    Four Winds Interactive
•    DISE International AB
•    Omnivex Corporation
•    ADFLOW Networks
•    Navori digital signage software

 

CHAPTER 1:    INTRODUCTION

1.1. Research Methodology

1.1.1. Desk Research

1.1.2. Data Synthesis

1.1.3. Data Validation & Market Feedback

1.1.4. Data Sources

CHAPTER 2:    EXECUTIVE SUMMARY

2.1. Global Market Outlook

2.2. Core Insights - Type

2.3. Core Insights – Media Vehicle

2.4. Core Insights – Target Location

2.5. Core Insights – Geography

CHAPTER 3:    MARKET OVERVIEW

3.1.  Market Definition and Scope

3.2. Key Forces Shaping the Industry

3.2.1. Bargaining Power of Suppliers

3.2.2. Bargaining Power of Buyers

3.2.3. Threat of Substitutes

3.2.4. Threat of New Entrants

3.3. Market Dynamics

3.3.1. Drivers

3.3.1.1. Supply-side Drivers

3.3.1.2. Demand-side Drivers

3.3.2. Restraints

3.3.3. Opportunities

3.4. Industry Landscape - PESTEL Analysis

3.4.1. Political Landscape

3.4.2. Environmental Landscape

3.4.3. Social Landscape

3.4.4. Technology Landscape

3.4.5. Economic Landscape

CHAPTER 4:    MARKET BACKGROUND

4.1. Industry Value Chain Analysis

4.1.1. Upstream Participants

4.1.2. Downstream participants

4.2. Pricing Analysis and Forecast, 2018-2026

4.2.1. By Type

4.2.2. By Region

CHAPTER 5:  GLOBAL US OUT OF HOME SOFTWARE MARKET, BY TYPE

5.1. Overview

5.1.1. Market Volume and Forecast, 2018-2026

5.1.2. Market Revenue (US$ Million) and Forecast, 2018-2026

5.2. Physical

5.2.1. Key Market Trends, Growth Factors and Opportunities

5.2.2. Market Volume and Forecast, By Region

5.2.3. Market Revenue (US$ Million) and Forecast, By Region

5.3. Digital

5.3.1. Key Market Trends, Growth Factors and Opportunities

5.3.2. Market Volume and Forecast, By Region

5.3.3. Market Revenue (US$ Million) and Forecast, By Region

CHAPTER 6:  GLOBAL US OUT OF HOME SOFTWARE MARKET, BY MEDIA VEHICLE

6.1. Overview

6.1.1. Market Volume and Forecast, 2018-2026

6.1.2. Market Revenue (US$ Million) and Forecast, 2018-2026

6.2. Transit

6.2.1. Key Market Trends, Growth Factors and Opportunities

6.2.2. Market Volume and Forecast, By Region

6.2.3. Market Revenue (US$ Million) and Forecast, By Region

6.3. Gantries

6.3.1. Key Market Trends, Growth Factors and Opportunities

6.3.2. Market Volume and Forecast, By Region

6.3.3. Market Revenue (US$ Million) and Forecast, By Region

6.4. Billboard

6.4.1. Key Market Trends, Growth Factors and Opportunities

6.4.2. Market Volume and Forecast, By Region

6.4.3. Market Revenue (US$ Million) and Forecast, By Region

6.5. Others

6.5.1. Key Market Trends, Growth Factors and Opportunities

6.5.2. Market Volume and Forecast, By Region

6.5.3. Market Revenue (US$ Million) and Forecast, By Region

CHAPTER 7:  GLOBAL US OUT OF HOME SOFTWARE MARKET, BY TARGET LOCATION

7.1. Overview

7.1.1. Market Volume and Forecast, 2018-2026

7.1.2. Market Revenue (US$ Million) and Forecast, 2018-2026

7.2. Road side environment

7.2.1. Key Market Trends, Growth Factors and Opportunities

7.2.2. Market Volume and Forecast, By Region

7.2.3. Market Revenue (US$ Million) and Forecast, By Region

7.3. Street furniture

7.3.1. Key Market Trends, Growth Factors and Opportunities

7.3.2. Market Volume and Forecast, By Region

7.3.3. Market Revenue (US$ Million) and Forecast, By Region

7.4. Transit

7.4.1. Key Market Trends, Growth Factors and Opportunities

7.4.2. Market Volume and Forecast, By Region

7.4.3. Market Revenue (US$ Million) and Forecast, By Region

7.5. Others

7.5.1. Key Market Trends, Growth Factors and Opportunities

7.5.2. Market Volume and Forecast, By Region

7.5.3. Market Revenue (US$ Million) and Forecast, By Region

CHAPTER 8:  GLOBAL US OUT OF HOME SOFTWARE MARKET, BY GEOGRAPHY

8.1. Overview

8.2. North America

8.2.1. Key Market Trends, Growth Factors and Opportunities

8.2.2. Market Volume and Forecast, By Type

8.2.3. Market Volume and Forecast, By Media Vehicle

8.2.4. Market Volume and Forecast, By Target Location

8.2.5. Market Revenue and Forecast, By Type

8.2.6. Market Revenue and Forecast, By Media Vehicle

8.2.7. Market Revenue and Forecast, By Target Location

8.2.8. Market Revenue and Forecast, By Country

8.2.9. U.S.

8.2.9.1. Market Volume and Forecast

8.2.9.2. Market Revenue and Forecast

8.2.10. Canada

8.2.10.1. Market Volume and Forecast

8.2.10.2. Market Revenue and Forecast

8.2.11. Mexico

8.2.11.1. Market Volume and Forecast

8.2.11.2. Market Revenue and Forecast

8.3. Europe

8.3.1. Market Volume and Forecast, By Type

8.3.2. Market Volume and Forecast, By Media Vehicle

8.3.3. Market Volume and Forecast, By Target Location

8.3.4. Market Revenue and Forecast, By Type

8.3.5. Market Revenue and Forecast, By Media Vehicle

8.3.6. Market Revenue and Forecast, By Target Location

8.3.7. Market Revenue and Forecast, By Country

8.3.8. Germany

8.3.8.1. Market Volume and Forecast, By Type

8.3.8.2. Market Revenue and Forecast, By Media Vehicle

8.3.9. UK

8.3.9.1. Market Volume and Forecast, By Type

8.3.9.2. Market Revenue and Forecast, By Media Vehicle

8.3.10. France

8.3.10.1. Market Volume and Forecast, By Type

8.3.10.2. Market Revenue and Forecast, By Media Vehicle

8.3.11. Italy

8.3.11.1. Market Volume and Forecast, By Type

8.3.11.2. Market Revenue and Forecast, By Media Vehicle

8.3.12. Rest of Europe

8.3.12.1. Market Volume and Forecast, By Type

8.3.12.2. Market Revenue and Forecast, By Media Vehicle

8.4. Asia-Pacific

8.4.1. Market Volume and Forecast, By Type

8.4.2. Market Volume and Forecast, By Media Vehicle

8.4.3. Market Volume and Forecast, By Target Location

8.4.4. Market Revenue and Forecast, By Type

8.4.5. Market Revenue and Forecast, By Media Vehicle

8.4.6. Market Revenue and Forecast, By Target Location

8.4.7. Market Revenue and Forecast, By Country

8.4.8. China

8.4.8.1. Market Volume and Forecast, By Type

8.4.8.2. Market Revenue and Forecast, By Media Vehicle

8.4.9. India

8.4.9.1. Market Volume and Forecast, By Type

8.4.9.2. Market Revenue and Forecast, By Media Vehicle

8.4.10. Japan

8.4.10.1. Market Volume and Forecast, By Type

8.4.10.2. Market Revenue and Forecast, By Media Vehicle

8.4.11. South Korea

8.4.11.1. Market Volume and Forecast, By Type

8.4.11.2. Market Revenue and Forecast, By Media Vehicle

8.4.12. Rest of Asia-Pacific

8.4.12.1. Market Volume and Forecast, By Type

8.4.12.2. Market Revenue and Forecast, By Media Vehicle

8.5. REST OF THE WORLD

8.5.1. Market Volume and Forecast, By Type

8.5.2. Market Volume and Forecast, By Media Vehicle

8.5.3. Market Volume and Forecast, By Target Location

8.5.4. Market Revenue and Forecast, By Type

8.5.5. Market Revenue and Forecast, By Media Vehicle

8.5.6. Market Revenue and Forecast, By Target Location

8.5.7. Market Revenue and Forecast, By Country

8.5.8. Latin America

8.5.8.1. Market Volume and Forecast, By Type

8.5.8.2. Market Revenue and Forecast, By Media Vehicle

8.5.9. Middle East

8.5.9.1. Market Volume and Forecast, By Type

8.5.9.2. Market Revenue and Forecast, By Media Vehicle

8.5.10. Africa

8.5.10.1. Market Volume and Forecast, By Type

8.5.10.2. Market Revenue and Forecast, By Media Vehicle

CHAPTER 9:  COMPETITIVE LANDSCAPE

9.1. US Out Of Home Software Market Share Analysis, 2018

CHAPTER 10:    COMPANY PROFILES

10.1. Broadsign

10.1.1. Company Overview

10.1.2. Financial Performance

10.1.3. SWOT Analysis

10.2. Scala – Digital Signage Software

10.2.1. Company Overview

10.2.2. Financial Performance

10.2.3. SWOT Analysis

10.3. Ayuda Media Systems

10.3.1. Company Overview

10.3.2. Financial Performance

10.3.3. SWOT Analysis

10.4. Net Display Systems

10.4.1. Company Overview

10.4.2. Financial Performance

10.4.3. SWOT Analysis

10.5. ONELAN Limited

10.5.1. Company Overview

10.5.2. Financial Performance

10.5.3. SWOT Analysis

10.6. Signagelive Limited

10.6.1. Company Overview

10.6.2. Financial Performance

10.6.3. SWOT Analysis

10.7. YCD Multimedia

10.7.1. Company Overview

10.7.2. Financial Performance

10.7.3. SWOT Analysis

10.8. Four Winds Interactive

10.8.1. Company Overview

10.8.2. Financial Performance

10.8.3. SWOT Analysis

10.9. DISE International AB

10.9.1. Company Overview

10.9.2. Financial Performance

10.9.3. SWOT Analysis

10.10. Omnivex Corporation

10.10.1. Company Overview

10.10.2. Financial Performance

10.10.3. SWOT Analysis

10.11. ADFLOW Networks

10.11.1. Company Overview

10.11.2. Financial Performance

10.11.3. SWOT Analysis

10.12. Navori digital signage software

10.12.1. Company Overview

10.12.2. Financial Performance

10.12.3. SWOT Analysis

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