Collectibles Market and NFT Market Size, Statistics, Growth Trend Analysis and Forecast Report, 2021 - 2031

Collectibles Market and NFT Market Report is segmented By Product (Coins, Stamps, Shares, Militaria, Books, Music NFT Market, Timepieces and Scientific Instruments, Sports Memorabilia Market, Maps, Porcelain and Glass, Vintage Fashion, Nature, Autographs, Ephemera, Spare Parts of Classic Cars, Toys Collectibles Market, Comics, Film Posters, Movie Entertainment NFT Market, Film Prop, Cameras, Photos, Ethnic, Art Deco, Victorian, Diving, Horse Riding, High-End Stereos, and Sailing Spare Parts) and Region (United States, Canada, Mexico, France, Germany, Italy, Spain, United Kingdom, Russia, China, India, Philippines, Malaysia, Australia, Austria, South Korea, Middle East, Japan, Africa, Rest of World)

  • Report ID : MD2660
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  • Pages : 340
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  • Tables : 120
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  • Formats :

Collectibles market size was estimated at $412 billion in 2021 and is expected to reach $700 billion by 2032. Digital NFT Market Collectibles is the fastest growing segment with a CAGR of 50%  for some categories, during the forecast period. The NFT industry is witnessing enormous growh with some product segments acquiring as high as a 1,400% growth in a quarter (i.e. around 14 times the market).  

Collectibles Market

A Collectibles is an item whose monetary value is far more than its original sale value. These Collectibles are valuable because of their rarity and popularity. Many collectibles can go for a massive amount if they are rare. The worth of these collectibles depends upon how many items are available and their overall condition. A collector spends a lot of time collecting a particular item of his interest and stores them in the appropriate atmosphere so that it will not get ruined.

Collectibles Market Growth and Trend
The TAM for Collectibles was estimated at around $440 billion in 2020. The industry has experienced robust growth in revenue generation in recent years due to the online sale of antiques and collectibles globally. The significant rise in the global Collectibles market can be attributed to the growing economic condition and emerging e-commerce platforms. Moreover, accelerating disposable income of the customer has encouraged them to spend more money on Collectibles items. This factor will benefit the industry’s long-term expansion. Furthermore, collecting as a form of investment and digital sale of the collectibles are the two new trends positively shaping the trajectory for the global Collectibles market.

On the recommendation of financial advisors and experts, investors are investing 5% to 10% of their portfolio in collectibles. The increased investment in collectibles is driven by capital appreciation, safe financial haven, and portfolio diversification. On the other hand, trading in collectibles through digital platforms is expected to witness significant growth. The sale of these luxurious items has increased even after the emergence of the Covid-19 pandemic. The collectibles market has seen a significant and lasting change in the online channels for the trading of antiques and other collectibles. Moreover, the soaring popularity and growing awareness of people regarding the digital sale of Collectibles items will further escalate the market growth during the forecast period.

Non Fungible Market (NFT Market) Trend in Collectibles Industry 2021 and Beyond

The NFT Market is highly fragmented in the current scenario as this is a novel method of trading collectibles. Many new companies have evolved as NFT authenticaters along with ecommerce marketplace companies such as Niftys.com. Corporates from various sectors are entering into this domain including music, media/entertainment, movies, sports, art and many more. France is witnessing budding of various NFT startups. For example, Aianne, which is a certification company for virtual product ownership has raised around €9m in VC. Further, Sorare (NFT-based fantasy football platform) raised a €40m. Asia is also witnessing the growth with India for examples that is witnessing evolution of companies such as WazirX, that has announced launch of NFT marketplace in 2022.

NFT Collectibles Market

Industry Highlights in 2021

  • 2021 Most Expensive NFT Meme: $70 Million
  • As per First Quarter Buyer: 40,000 Unique NFT Buyers
  • OpenSea, a leading NFT Marketplace Trading Volume Growth: 800%
  • NFT Demand in Gaming: Declining Growth
  • E-Sports NFT: Gaining Importance
  • Gender aspect in NFT: Men are major NFT customers
  • As per volume price range at highest sales: Less than $200
  • Hot item in Entertainment NFT Industry: Movie Avatars

Below are some leading NFT Companies

  • Larva Labs
  • NBA Top Shot
  • Dapper Labs
  • SuperRare
  • Decentraland
  • PLBY Group, Inc.
  • YellowHeart
  • Rarible
  • OpenSea
  • Cloudflare, Inc.
  • Dolphin Entertainment, Inc.
  • Takung Art Co., Ltd.
  • Funko
  • Nifty Gateway
  • MakersPlace

Collectibles Market Segmentation
The global Collectibles market is segmented on the basis of product and region. The product segment of the Collectibles market includes coins, stamps, shares, militaria, books, music, timepieces and scientific instruments, sports memorabilia, maps, porcelain and glass, vintage fashion, nature, autographs, ephemera, spare parts of classic cars, toys, comics, film posters, film prop, cameras, photos, ethnic, art deco, Victorian, diving, horse riding, high-end stereos, and sailing spare parts. The coins and stamps segment holds a significant share in the collectibles market, respectively. However, the sports memorabilia segment is anticipated to grow at a high rate.

Top Segments of Collectibles Industry

  • Music NFT Market Size

Non-Fungible Tokens have swirled around the entire music industry and emerged as a ground-breaking innovation for singers, musicians and every single entity involved in this dynamic. The NFT music market has now become a field of profits for independent artists. Infact, Independent artists are in the brunt of music NFTs, accounting for 68.4% of total sales as of April 25th, 2021. All artists, writers and other digital creators relish a direct link with their supporters through MP3, social media, blogs and other driving tools of the internet. The market is significantly driven by fans and collectors who are adapting to new artists and their art with open hearts. The rapid increase in music fans have also jumped up the revenue of the NFT music market. NFT sales by various visual artists were overpowered by a NFT worth $69 million sold by the artist Beeple, such is the impact of these digital realms. In February 2021, Grime, the EDM concept artist, sold NFTs worth $5.8 million. This record was soon followed by Steve Aoki, the global sensation, who sold NFTs with a close margin of $4.25 million in March, 2021. Another leading factor for the growth of this market is the removal of a centralized music platform. The music industry which was known to the masses had a conventional and centralised platform for all applications including album releases, beat selling, merch sales and other. All artists, record companies, musicians opted for this platform to release their work with a boom. And it certainly worked until technological innovations entered the space and took the industry by storm. Now, with NFTs, there are numerous platforms which are flooding with all kinds of End-Use Verticals and music categories. The market trends of NFT music is the growing popularity and growing digitalisation all over the globe. Musicians relish this technological advancement because with NFTs, they dont have to rely on a record label or a middle man to sell their work.
The market is restrained by the piling cases of frauds which take place in digital platforms and other plagiarism activities. Entities of both ends of the NFT music market incur the challenge of keeping up with the regulatory guidelines on NFT Music. The market has a strict framework which artists and collectors must adhere to in order to put forward an efficient and fair marketplace for all individuals involved. In future however, there is great scope for the NFT music market to record fourfold profits and souring generation in revenue because of the convenience, Portability and Novelty effect which have a sure shot in driving this market to skyrocketing levels.

  • Sports Memorabilia Market Size

The sports memorabilia industry also comes within the Sports Collectible Market which holds a global value of $370 million. In the wide spectrum of the collectible market consisting of 200 million people, around 33% of this population own or have owned a sports collectible. The market size of the sports collectible market is $4.14 Billion and is expected to escalate at a rate of 9.7 % between 2022 to 2031. Give or take a few challenges, the sports collectible market is here to stay for good and the statistics is a good enough proof for that.
Currently, one of the most positively tossed names in this market is Boxes which offer sport collectibles worth $125 million at any moment. Michael Jordan, former basketballer and businessman, sold his shoes recently in an auction for $100,000 and the jersey that he wore in the NBA finals in 1997 was sold for $173,000. There are around 23,000 athletes in the marketplace who have one or more sport collectibles revolving around the world at hefty prices.
Trading cards are still very much prevalent among the sport collectible industry and 98% of sports collectors. At the instant, Eli Mannings autographed sport collectibles are the top-sold ones and he is the sole reason behind 2.1% of sales followed shortly by Michael Jordan (1.8%), Peyton Manning (1.5%), Mickey Mantle (1.2%), and Tom Brady (1.2%). The National Football League and Major League Baseball are the top organizations who sell 34% and 26% of all sport collectibles in the United States respectively.
The Driving factors of the sports collectible market are the new arrivals of players from various teams in the market, increased number of rare items and increasing influence of athletes on target collectors. In future, the sport collectibles market is expected to grow with growing popularity of Major League Soccer and international sports. New and exciting deals are lurking around in the corner and waiting to be grabbed by the collectors who wont miss any collectible from their favourite athletes like Jack Nicklaus, Tiger Woods, Pete Rose and more.
Many markets in the world endured a severe setback due to the global pandemic in the year 2020 but the sports collectible market continues to be soaring high since the early lockdown periods. Digital purchases rose up to $200 million in 2020 and sales in popular platforms such as Ebay increased by 142% between 2019-2020. By December, 2020, the sports collectibles market witnessed an overwhelming surge of collectors in auctions and marketplaces, so much that the manufacturer topps UK website crashed due to the ever increasing demands of the UEFA Champions League trading cards. The global sports trading card market stood at $13.82 Billion in 2019 and is expected to escalate up to $98.75 Billion by 2027 by upholding a CAGR of 23.01%.
Upcoming start-ups and blockchain based digital platforms can also prove to be a great breakthrough for the further success of the sports collectible market.

  • Movie Avatar NFT Market Size 

The NFT Avatar Market was taken by a storm in 2021 when Warner Bros. teamed up with Nifty, a digital marketplace for NFTs, to launch 100,000 hyper-real and legendary NFTs of The Matrix Resurrections avatars for sale much before the movie hit the big screen. With the increasing value of NFTs, the sale of these real-world collectibles jumped up to $2 billion in the beginning of the 2021. Competing with other mega studios like ViacomCBS, Lionsgate and Fox, Warner Bros. Partnered with Nifty to release a limited-edition avatars of LeBron James and many other Looney Tunes characters for which the movie is known for globally. Each of the 91,000 avatars are up for ownership on Nifty for $50 which sums up to a significant amount for the creators. Fortunately and not surprisingly, this partnership did wonders for the movie buzz and box-office collection as Warner Bros. have now swifty moved on to another high-end movie to gather eyes on. Apart from this project, The NFT Avatar market is flooding with fans of the highest revenue generating project - CrytoPunks with a sale of $1.3 billion. Not far behind in popularity are the BAYC project and CryptoPunk project Meebits with $ 507 million and $215 million sales respectively. The NFTs marketplace is driven by the feeling of individuality and belonging that avatars offer to their owners unlike other media and art NFTs, they give them a fair chance at expressing themselves and their personalities through these autovisual bodies. The Sandbox and Decentraland are two of the biggest blockchain-base metaverses which include Avatars as a tremendous part of their game. They have firm hands on over $115 million from transactions on 230,000 land sales and resales. NFTs avatar market is also booming due to the play-to-earn revolution which is without a doubt, a monstrous money-making machine. The biggest name in this game is Axie infinity in which players create or sell items like SLPs ( Smooth Love Potions) which are then used to breed new pets. Axie infinity has a total of 628,000 buyers who have willingly given this game $2.1 billion dollars. Apart from this, in the non- mainstream arena, Motion Picture Exchange (MPX) in the American Film Market ( AFM ) partnered for customary circulation and high-end NFT marketplaces to its legacy music parody, electric Jesus and 1091 pictures.

  • Art NFT Market Size

NFT art market is a centre of attraction for various steamy discussions based on NFTs functionality and efficiency. Out of all categories of NFTs, art accounts for just 10% of the marketplace but it commands a hefty amount of attention and market dynamics. The NFT art market is ruled by the top buyers and only a small proportion of artists relish more than $15 dollars on individual NFTs. Starting from 2017 and up till April, 2021, the NFT market has boomed significantly with over 6.1 million transactions based on 4.1 million NFTs which included buying, selling and transferring. There was a resonating buzz on the skyrocketing prices of NFT art but it was found that the average sale price of around 75 % of NFTs was $15 with only 1 percentage lurking close or higher than a price range of $1500. Around 85% of all NFTs transactions stemmed from just 10% of all traders functioning in the marketplace. Due to the ever increasing price tags of art NFTs, there is a considerable amount of people who have backed out from this market as they are being wary of the worth of these items as compared to their million dollar prices. For the NFT art market, companies hoped that this technology would remove a middle person and connect artists directly to the buyers but contrary to it, NFTs carried forward to the notion of gatekeeping and also started to select and curate the artists whose art could attract maximum engagement. This led to the increase in prices in the market which havent seen much change throughout 2021. The NFT art market is also largely led by males but in 2021, the emergence of Fame Lady Squad which was supposedly the first female driven art collective generated a revenue of $1.5 million which is an eye-opening sum for any individual who underestimated the power of underrepresented artists. However, much later it was found that this squad was also led by men and thus not much has changed for the women in this dynamic market. Some renowned names in the market which appear adjacent to every second art item are unko, Liquid Media, Jiayin Group, and WISeKey. Value-propositions and robust platform benefits are some of the key factors these players emphasise on and the key market drivers for them are the growing popularity and demand of NFT as well as the wide variety of application options that this market provides. The NFT art market also raises concerns amidst investors as some say this market has grown too big, too fast and its downfall might follow a similar trajectory. However, the current statistics of 2021 showed NFT art trades increased by 38,000% yearly and reached a benchmark of $10.7 billion by the end of the year. In art auctions, NFTs arrival was spectacular from 2018 up till 2021. Christie’s sold Robert Alice’s painting Block 21 (2020) for $ 130, 000 and The First 5000 Days (2021) for over 69 million dollars. If these prices dont reflect the boom of this market, nothing will. In future, we can expect this marketplace to bring forward online exhibitions to sell artworks by new artists at affordable prices.

Collectibles Market Country Analysis
North America holds the largest market share for collectibles, owing to the increasing interest of the Americans in collecting luxurious items and the rise in retailing opportunities in the collectibles market. Moreover, the transforming lifestyle and growing awareness of people regarding collectibles as an investment will further escalate the growth of the European Collectibles market over the forecast time frame.

Collectibles Market Share and Competition
The major players operating in the online retailing of antiques and other Collectibles items are Amazon, Ruby Lane, Webstore, Artfire, Etsy, Craiglist, eBay, Bonanza, OLX, Rehab Vintage Interiors, Red Line Vintage, Omerohome, Tara Shaw Antiques, The Good Mod, Shopify, Antiques and Chatchkes, and Just Vintage Home.

Report Highlights 

• Historical data 
• Forecast data 
• NFT Digital Trends Analysis 
• Opportunity for Mid Stream Actors and Artists in NFT
• New revenue streams for entertainment industry in NFT
• Development of NFT based licensed artists websites 
• Emergence and evolution of E-Commerce as a specialized collectible seller 
• Proliferation of industry from U.S. to other countries 
• Awareness and growing passion towards collecting in Asian Region 
• Development of Live Strem Platforms for Bidding and Auctions 
• Future of trading in collectibles 
• Competitive analysis for every market segment 
• Evolution of new types of collectibles such as physical crypto

Report Coverage

Report Attributes Details
Study Period 2016 - 2031
Historical Period 2016 - 2020
Forecast Period 2021 - 2031
Segments Covered Very Deep Dive Segmentation (check below)
Company Analysis 50 Companies Covered (with per segment company analysis for easier understanding)
Report Format PDF + Excel Spreadsheet
Delivery Time 1 Business Day
Customization Available 20% Zero cost customization

Related Reports Available (mention your requirements in sample request form)

Report Title  Details 
Sports Memorabilia Market Global and Country Report
Sports NFT Market Global and Country Report
Music NFT Market Global and Country Report
Entertaiment/Movie Avatar NFT Market Global and Country Report
Non Fungible Tokens Market Global and Country Report
NFT Collectibles Market Global and Country Report
Toy Collectibles Market Global and Country Report

Militaria Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)

Industry Segmentation and Revenue Breakdown

Product Analysis (Revenue, USD Million, 2020 - 2031)

• Coins
• Stamps
• Shares
• Militaria
• Books
• Music NFT Market
• Timepieces and Scientific Instruments
• Sports Memorabilia Market
• Maps
• Porcelain and Glass
• Vintage Fashion
• Nature
• Autographs
• Ephemera
• Spare Parts of Classic Cars
• Toys Collectibles Market
• Comics
• Film Posters
• Film Prop
• Cameras
• Photos
• Ethnic
• Art Deco
• Victorian
• Diving
• Horse Riding
• High-End Stereos
• Sailing Spare Parts

Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Physical
• Digital NFT Collectibles 
     • Sports NFT
     • Music NFT
     • Entertainment NFT
     • Other NFTs

Coin Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Physical Crypto Currency
• Rare Currency Coins
• Antique Coins (Non Currency)
• Silver Bars

• Military Helmets
• Military Uniforms
• Buttons and Medals
• Antique Weapons

Books Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Antiquarian Books
• Children Books
• First Editions
• Other Books

Music Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Music NFT Market/Digital Collectibles
• Statue/Figurines
• Instruments
• Poster/Wall Art
• Mugs/Tankard
• Vinyl Records
• Others Music Collectibles

Porcelain and Glass Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Dining
• Designing

Porcelain and Glass Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Porcelain
• Glass/Ceramics (Non-Porcelain)

Toys and Games Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Collectible Toys
     • Collectible Dolls
     • Bobble Head
     • Action Figure
     • Other Figurines
     • Other Collectibles
• Collectibles Games

NFT Sports Collectibles Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Image NFT Collectibles
• Video NFT Collectibles
• Other NFT Collectibles

NFT Sports Collectibles Market by Sports Analysis (Revenue, USD Million, 2020 - 2031)
• Cricket
• Basketball
• Baseball
• Football
• Soccer
• Tennis
• Cycling
• Track and Field

Physical Sports Collectibles Market by Sports Analysis (Revenue, USD Million, 2020 - 2031)
• Cricket
• Basketball
• Baseball
• Football
• Soccer
• Tennis
• Cycling
• Track and Field

Sports Trading Card Market by Type Analysis (Revenue, USD Million, 2020 - 2031)
• Character Card
• Image Card
• Autograph Card
• Others

Sports Collectibles Market by Product Analysis (Revenue, USD Million, 2020 - 2031)
• Figurines (Bobble head and Statues)
• Hats and Caps
• Clothing and Uniform
• Flags and Banners
• Bats (all types)
• Balls (all types)
• Other Sports Equipment
• Digital NFT Sports Collectibles
• Sports Trading Cards
• Autographs
• Photographs
• Print and Posters

Sales Channel Analysis (Revenue, USD Million, 2021 - 2031)
• Licensed Collectible Manufacturers
• Specialized Collectibles Marketplace
• E-commerce Portals
• Offline Retails and Auction Houses 

Region Analysis (Revenue, USD Million, 2021 – 2031)
• United States
• Canada
• Mexico
• France
• Germany
• Italy
• Spain
• United Kingdom
• Russia
• China
• India
• Philippines
• Malaysia
• Australia
• Austria
• South Korea
• Middle East
• Japan
• Africa
• Rest of World


Collectibles Market Companies
• Amazon
• Ruby Lane
• Webstore
• Artfire
• Etsy
• Craiglist
• Ebay
• Bonanza
• OLX
• Rehab Vintage Interiors
• Red Line Vintage
• Omerohome
• Tara Shaw Antiques
• The Good Mod
• Shopify
• Antiques and Chatchkes
• Just Vintage Home
• Futera
• Leaf Trading cards
• Panini SPA
• Topps.
• Upper Deck Company
• Mounted Memories
• Mitchell & Ness
• Beckett
• Donruss
• Steiner

Report will include 50 companies (final list will be in the report)

Available Versions:-
• United States Collectibles Industry Research Report
• Europe Collectibles Industry Research Report
• Asia Pacific Collectibles Industry Research Report

Customizations Available: Request us with your requirements for Focussed Report 

  1. Sports Collectibles Market Report 
  2. NFT Collectibles Market Report
  3. Entertainmnet Collectibles Market Report

Related Reports 

Toys Collectibles Market
Music Collectibles Market
Sports Collectibles Market

CHAPTER 1: INTRODUCTION
1.1. Research Methodology
1.1.1. Desk Research
1.1.2. Data Synthesis
1.1.3. Data Validation & Market Feedback
1.1.4. Data Sources
CHAPTER 2: EXECUTIVE SUMMARY
2.1. Global Collectibles Market Outlook
2.2. Core Insights – Product
2.3. Core Insights – Type
2.4. Core Insights – Sales Channel
2.5. Core Insights – Country
CHAPTER 3: MARKET OVERVIEW
3.1. Collectibles Market Definition and Scope
3.2. Key Forces Shaping the Industry
3.2.1. Bargaining Power of Suppliers
3.2.2. Bargaining Power of Buyers
3.2.3. Threat of Substitutes
3.2.4. Threat of New Entrants
3.3. Collectibles Market Dynamics
3.3.1. Drivers
3.3.1.1. Supply-side Drivers
3.3.1.2. Demand-side Drivers
3.3.2. Restraint
3.3.3. Opportunities
3.4. Investor scenario in collectibles industry
3.4.1. Investment SMEs
3.4.2. Fans/Collectors
3.5. Impact of COVID 19 on the industry
This industry has responded very differently to COVID lockdowns. The market was not severely hit by the pandemic and it has opened some new revenue streams which was not before. Report will include detailed analysis.
CHAPTER 4: COLLECTIBLES MARKET BACKGROUND
4.1. Industry Value Chain Analysis
4.1.1. Upstream Participants
4.1.2. Downstream participants
CHAPTER 5: STARTUP ENTRY-STRATEGY ANALYSIS
CHAPTER 6: COLLECTIBLES MARKET, HISTORICAL (2016 – 2020)
CHAPTER 7: COLLECTIBLES MARKET, BY PRODUCT, 2021 - 2031
7.1. Overview
7.1.1. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.2. Coins
7.2.1. Key Market Trends, Growth Factors and Opportunities
7.2.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.3. Stamps
7.3.1. Key Market Trends, Growth Factors and Opportunities
7.3.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.4. Shares
7.4.1. Key Market Trends, Growth Factors and Opportunities
7.4.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.5. Militaria
7.5.1. Key Market Trends, Growth Factors and Opportunities
7.5.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.6. Books
7.6.1. Key Market Trends, Growth Factors and Opportunities
7.6.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.7. Music
7.7.1. Key Market Trends, Growth Factors and Opportunities
7.7.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.8. Timepieces and Scientific Instruments
7.8.1. Key Market Trends, Growth Factors and Opportunities
7.8.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.9. Sports Memorabilia
7.9.1. Key Market Trends, Growth Factors and Opportunities
7.9.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.10. Maps
7.10.1. Key Market Trends, Growth Factors and Opportunities
7.10.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.11. Porcelain Glass
7.11.1. Key Market Trends, Growth Factors and Opportunities
7.11.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.12. Vintage Fashion
7.12.1. Key Market Trends, Growth Factors and Opportunities
7.12.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.13. Nature
7.13.1. Key Market Trends, Growth Factors and Opportunities
7.13.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.14. Autographs
7.14.1. Key Market Trends, Growth Factors and Opportunities
7.14.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.15. Ephemera
7.15.1. Key Market Trends, Growth Factors and Opportunities
7.15.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.16. Spare Parts of Classic Cars
7.16.1. Key Market Trends, Growth Factors and Opportunities
7.16.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.17. Toys
7.17.1. Key Market Trends, Growth Factors and Opportunities
7.17.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.18. Comics
7.18.1. Key Market Trends, Growth Factors and Opportunities
7.18.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.19. Film Posters
7.19.1. Key Market Trends, Growth Factors and Opportunities
7.19.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.20. Film Prop
7.20.1. Key Market Trends, Growth Factors and Opportunities
7.20.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.21. Cameras
7.21.1. Key Market Trends, Growth Factors and Opportunities
7.21.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.22. Photos
7.22.1. Key Market Trends, Growth Factors and Opportunities
7.22.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.23. Ethnic
7.23.1. Key Market Trends, Growth Factors and Opportunities
7.23.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.24. Art Deco
7.24.1. Key Market Trends, Growth Factors and Opportunities
7.24.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.25. Victorian
7.25.1. Key Market Trends, Growth Factors and Opportunities
7.25.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.26. Diving
7.26.1. Key Market Trends, Growth Factors and Opportunities
7.26.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.27. Horse Riding
7.27.1. Key Market Trends, Growth Factors and Opportunities
7.27.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.28. High-End Stereos
7.28.1. Key Market Trends, Growth Factors and Opportunities
7.28.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
7.29. Sailing Spare Parts
7.29.1. Key Market Trends, Growth Factors and Opportunities
7.29.2. Market Revenue (US$ Million) and Forecast, 2021 – 2031
CHAPTER 8: COLLECTIBLES MARKET, BY COLLECTIBLE TYPE
8.1. Overview
8.1.1. Market Revenue (US$ Million) and Forecast, 2021 – 2031
8.2. Physical Collectibles
8.2.1. Key Market Trends, Growth Factors and Opportunities
8.2.2. Market Revenue ($Million) and Forecast, By Country
8.3. NFT Digital Collectibles
8.3.1. Key Market Trends, Growth Factors and Opportunities
8.3.2. Market Revenue ($Million) and Forecast, By Country
CHAPTER 9: COLLECTIBLES MARKET, BY SALES CHANNEL
9.1. Overview
9.1.1. Market Revenue (US$ Million) and Forecast, 2021 – 2031
9.2. Licensed Manufacturers
9.2.1. Key Market Trends, Growth Factors and Opportunities
9.2.2. Market Revenue ($Million) and Forecast, By Country
9.3. Third party selling websites
9.3.1. Key Market Trends, Growth Factors and Opportunities
9.3.2. Market Revenue ($Million) and Forecast, By Country
9.4. Online Shopping Websites
9.4.1. Key Market Trends, Growth Factors and Opportunities
9.4.2. Market Revenue ($Million) and Forecast, By Country
9.5. Offline Retail
9.5.1. Key Market Trends, Growth Factors and Opportunities
9.5.2. Market Revenue ($Million) and Forecast, By Country
CHAPTER 10: COLLECTIBLES MARKET, BY GEOGRAPHY
10.1. Unites States
10.1.1. Market Trends, Growth Factors and Opportunities
10.1.2. Market Data and Forecast, By Product
10.1.3. Market data and Forecast By Sales Channel
10.2. As above for each county below, data will be provided
10.3. Canada
10.4. Mexico
10.5. France
10.6. Germany
10.7. Italy
10.8. Spain
10.9. United Kingdom
10.10. China
10.11. India
10.12. Philippines
10.13. Malaysia
10.14. Australia
10.15. Austria
10.16. South Korea
10.17. Middle East
10.18. Japan
10.19. Africa
10.20. Rest of World
CHAPTER 11: COMPETITIVE LANDSCAPE
11.1. Collectibles Market Share Analysis, 2020
CHAPTER 12: COMPANY PROFILES
12.1. Amazon
12.1.1. Company Overview
12.1.2. Company Snapshot
12.1.3. Business Performance
12.2. Similar to above every company will be analyzed. More companies will be added in final report – total 20 companies
12.3. Ruby Lane
12.4. Webstore
12.5. Artfire
12.6. Etsy
12.7. Craiglist
12.8. Ebay
12.9. Bonanza
12.10. OLX
12.11. Rehab Vintage Interiors
12.12. Red Line Vintage
12.13. Omerohome
12.14. Tara Shaw Antiques
12.15. The Good Mod
12.16. Shopify
12.17. Antiques and Chatchkes
12.18. Just Vintage Home

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